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DU Application Form - Psidona Poisson (Oct - 2015)

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Application card for :icondarknessuprising: in the White Rose Faction :D



Name:
Psidona “Queen of the Sea” Poisson

Age: 18

Species: Otter

Gender: Female

Height: 3’10

Weight: 95 Ibs

Rank: Deputy
Occupation:
Guard
Mate(?):
(N/A)
Allias:
Queen of the Sea
Allegiance:
White Rose
Sexual Orientation:
Bisexual

 

Personal Quote(?): “Keys to my beama?”

Theme Song(s): Mega Man X6 -Infinity Mijinion Theme (Breis Remix)
youtu.be/16RE5ITkrdQ

Nationality: French

 

Overview of History:
Psidona was born in Seabrix. A small village, which is populated with Mobian otters, located near one of the largest oceans of Mobious. A mere few hours after her birth, her parents soon discovered something strange about their daughter. While her father was trying to clean her with ordinary ocean water, a strange cyan aura quickly surrounded Psidona. Then the very same water, which she was bathing in, started to form shapes around her small infant fingers. They soon figured out that she would be the first Otter Mobian in her village to carry these water manipulating abilities.  

Her parents, Claire & Andreas Poisson, were body guards for the village’s leader, Chief Valen. Valen was founded the village of Seabrix, 10 years before Psidona’s birth, and gave the Poisson family a permanent stay in his royal circle due to their loyalty during the early days of the village’s discovery. The Poisson’s were amongst the first to settle in the village after their last home was vanquished by terrible a hurricane just south of the village a year prior to the founding of Seabrix. Ever since then, they have shown nothing but loyalty and gratefulness towards Valen. As their reward, Valen granted them access to everything around Seabrix and entrusting them with his life on a daily bases if he were to travel outside the village for any reason. From the start they know their family is going to be protecting the chief, and the village, for years to come.

Psidona’s childhood has been rather difficult when it came to be accepted by her peers. At the early age of 7,  she loved showing off her new found water manipulating ability’s and made it a ritual to impress those who ever would take interest even though most deemed her power “a freak of nature" and not normal to their standards of living. Others demanded her of being removed from the village since some believed her to be an omen or some form of a curse due to her strange Cyan iris color with barely visible pupils. Psidona was heavily ridiculed for her powers. Ever since the discovery of her extraordinary ability, Psidona’s parents started train her at age 10 to be disciplined in her craft. The purpose of the training was to manipulate the water and treat it “as if it were her own “soul”.  It would prove to be a long & difficult process for Psidona and despite the guidance; Psidona would take shortcuts by accelerating her own aura to gather more energy, leading to extreme exhaustion to her body. She has always been hyperactive, inpatient for results and wanting to push herself to be more advanced in her training when it came to challenges. Later she grew to love various tech and gadgets. So much in fact she heavily relies on her custom tech bracelets, that she invented her self, to balance out her unstable energy while performing any water manipulating skills. During her training, her parents taught her to use various gadgets, and weapons, if the situation were to call for them during missions from the chief. She always had the drive to prove anyone wrong, especially when trying to have her place in her village and to be accepted by them.

 

Recent History Prior to “The Event”:
8 Years have passed and Psidona has finally been accepted by the village from the various accolades she has accumulated in a short amount of time. Those accolades include saving a few villagers from drowning during their fishing expeditions, putting out various fires and etc.  Psidona finally reached her own personal goal and gaining the respect the self riotously deserved. Along with the rising success, also came an inflated ego. She never knew the definition of humility, especially when it came to her combat skills. No one in the village could best her in one on one combat. She always believed nothing can touch her and grew to use her powers to abuse power when she needed something. She would extort some of the helping hands of the village for free food and "tax claims" for her own personal use. Because of her rank amongst the village and who her family was, no one dared to speak ill of her while in her presence. Even her parents knew she was getting out of control. While trying to talk sense into her, she lashed out and vowed to never return to the village. 

As she was departing from the village a sudden white flash appeared int he sky, directly above the village, soon a very high pitched noise echoed through the valley of the village and rendered Psidona unconscious. Hours later, she finally regained consciousness and sees her village in a blaze. Burning corpses everywhere, the smell of burning flesh filled the air. She desperately rushed back to village to search for her parents and there she sees both of them burned beyond repair. Their faces almost unrecognizable due tot he insects and wild animals eating the their skin. It seemed they have been dead for the past few hours. Right no wits not the time to mourn, she hurried out of the village and sprinted as fast as she could. When she was a mile away fromthe village she finally took a breather and broke down, trying to comprehend what just happened. As she was crying she noticed the forests are nothing but ashes, the plain lands turned to rubble and the lakes are dried up and empty. As of there is no sign of life anywhere near her vicinity. 

Psidona explored for a good three days with little food and water to get her through this apocalypse. During her exploration for any sign of life, she collapsed and fainted. Some moments later she fee awakes being carried by some hooded figure. She was too weak to speak, let alone ask for this strangers name. While walking she noticed int he distance some type of cruiser. Looks abandoned from the outside.

The stranger knocked on the door. She noticed the door had a symbol of a white rose, some type of clan perhaps? The door opened and first thing she noticed is a hallway and a gentle breeze on her face, as if there some type of conditioning unit. near by. She never felt so relaxed in a long time since the tragic event. The hooded figure finally came to a stop and dump her on a couch. Psidonna sat up started to see a group people quickly surround her. Awfully suspicious of her character, they keep their distance. A male feline approached her and asked who she is and what is her business here? Soon after revealed his name is Seth Seward, Leader of this White Rose faction as he explained. Psidonna then introduced herself and explained everything has happened thus far.



 

 

Personality:

~Trait: Aggressive
Psidona tends to be very pushy for results and during combat she will use more than force to win at any cost. Even during conversation, she will come off as a bully when involved in debates.

~Trait:  Cocky
Overconfident in her abilities and firmly believes that she doesn't need any further training to accel in her combat skills. Also believes that no body is a challenge to her (despite being defeated in numerous exhibition fights amongst her faction)

~Trait: Competitive
Psi never wants to be bested in any category when it comes to combat or gadgets. Being a sore loser is part of her custom. She treats anything as competition, even challenges her peers to walking contests.

~Trait: Kind Hearted
Despite her aggressive attitude and demanding needs, She can show compassion to those who she labels friends and comrades. After "the event", she learned to be more appreciative for what she has and the relationships she will soon gain on her adventure. She will go the next level to help out a fellow team mate or just be life of the party when things seems bleak.

~Trait: Jokester
Along with the cocky attitude and her blissful arrogance, she doesn't take lot of things too seriously. No matter how serious the situation may be, she masks her concern, and fear, with one liners and Corney quips. Always having the need to be a center of attention. Also she likes to play pranks on her fellow comrades and superiors.

 
Aspirations(?):
She always wanted to feel she had a purpose in life and before she can realize that potential her village was destroyed along with rekindling that lost relationship with her parents, and the villagers she wronged before the event. Overall she hopes to find that true happiness with that special someone once this whole "crises" is all over and done with.

 

Favorites

Food: Pizza, Hamburgers & Salad

Drink: Water, Ice Tea & Various Soda

Season: Summer

Activity: Swimming & Tinkering with various technology

 

Dislikes

Food: Tofu

Drink: Smoothies, Beer, Wine & Grass Juice

Season: Winter

Activity: Any tasks that requires more logical guessing and strategy

 

Family(?):
Claire Poisson - Mother
Andreas Poisson - Father

 

Mental Strengths:
- Has a very easy understanding on how to create advanced gadgets and weapons
- Creating new techniques for her water manipulating technique while in battle
- Not easily feared, nor intimidated


Mental Weaknesses:
- Witnessing death
- strategizing in general
- Losing friends/close ones
- Sore loser, creating personal grudges
- Her own arrogance/ego makes her stubborn to listen to reason, thus influencing her to make poor decisions at times.

 

Appearance Info:

 

Fur Color: Light Brown

 

Attributes/Hair Color: (N/A)

 

Skin Color: (Nothing Viable)

 

Eye Color: Cyan

 

Scars or markings: (N/A)

 

Tail(?): 2 1/2 feet long light brown tail

 

Wings(?): (N/A)

 

Tattoos(?): (N/A)

 

Pericings(?): Nose ring loop (plans to get more piercings in the future)

 

Attire:
- Black vest with green trims
- Navy blue shirt underneath the vest
- Light green combat military pants with multiple pockets.
- Black (with green trim) sash on her right arm from her village from her last occupation as a bodyguard.
- Grey lace less boots

 

Combat Info:

Attack (Atk): 6/10
Her hand to hand combat skills are above average compared to her old sparring partners back at white rose facility. Even though she relies on her water abilities, she can hold her own against the best fighters to give them a "run for their money". Shes not fancy with her attacks but uses traditional means like boxing or "street fighting". But since she lacks the strength to perform lethal blows to her opponent, the best she nan do is give very cringe worthy bruises.

Defense(Def): 7/10
Psidona's water Aura grants her a temporary shield. As long as she is not using any other water abilities during combat, the shield can last as long as she concentrating without being hindered or stunned. One more downside it is that it requires tremendous amount of concentration while in that stasis/mindset. The more she moves while the shield is active, the faster her becomes fatigued.

Speed (Spd): 5/10
Psi is not very fast on her feet but is fit enough to run for hours. Due to her relying on her Water abilities, she doesn't feel the need to move around too much or chase after any foe. She is lazy in other words.

Intellect (Int): 6/10
Even though she has a gifted mind to create various gadget and weapons, she half ass's a lot of her projects. Most of the time she doesn't test any of them and just goes on a "hunch" that she are "perfect" in her eyes. Going the extra mile i snot her strong suite especially when it comes  to coming up with any plan or strategy. Very stubborn but can surprise some people when the situation calls for something very logical.

Weaponry Skills(Wep): 8/10
Crafting her own weapons, she prefers to use her own equipment. But depending on the situation, she can be very adaptive when using any type of weaponry. She might not be a perfectionist on mastering that said weapon (due to her impatience), she will soon figure out the fundamentals quick and use it to the best of her ability thus being very lethal. 

Power (Pwr): 9/10 
Psidona's combat heavily relies on her water manipulation techniques while in hand to hand combat. Strictly trained by her late parents in various combat scenarios, she prefers to use her powers since it involves less work on her part. While packing a punch when attacking with water, she can barley control her aura to begin with, if at all. Thus creating that unpredictable "ommf" behind each blow. Another thing to add is the bracelets she is wearing enables her to accelerate her attacks 2x at the cost of her fatigue that is.

 

Physical Strengths:
- Light on her fight when preforming acrobatics
- Uses her tail for a lot of minimal tasks and even for combat
- Her uncanny eye site gives her the ability to see underwater with clarity

Physical Weaknesses:
- Not very strong. Can barley lift a 50 pound bag full of apples as an example.
- Bruises easily


Heart-Mate

Bullet; Red-Family

Bullet; Pink-love

Bullet; Purple-Close or best friend

Bullet; Blue-Friend

Bullet; Green-acquainted with

Bullet; Yellow-fear

Bullet; Orange-respect

Bullet; White-hate

Bullet; Black Heard/Know of

Death-deceased


Death - Claire Poisson (mother) & Andreas Poisson (father): Both died during the events of "The Event". Its unknown how they died initially but all Psidona knows is that she wishs that she would have apologized to her parents and became a better daughter in their eyes before all of this tragedy happen.

 Bullet; Orange  - Chief Valen: He always took care of her family, basically owing the chief her life. Also always giving her chances to improve on her life. To this day he has gone missing ever since "The Event". No traces of his whereabouts and Psidona hopes to run into him again someday.




-- TRIVIA --

When no one is looking, Psidona likes to dance to weird foreign music.

One day, one of her squad mates recorded her dancing one day in her dorm.

Here is the evidence - www.youtube.com/watch?v=4liwP-…
she doesn't know about the recording to this day....

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